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Author Topic: Pull up menu issue with ios7 & iPad  (Read 2343 times)
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spacefractal
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« on: April 21, 2014, 06:55:59 PM »

I. Played a bit on iPad and iOS 7. Here I'm found a issue. The menu at the bottom dosent work andis constantly interfere with the media player pull up instead. It's might benn on left side like on iPhone to fix that.
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« Reply #1 on: April 23, 2014, 09:21:47 AM »

Or. You can just touch the screen with three fingers.
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« Reply #2 on: April 23, 2014, 07:18:20 PM »

but that is not what you see in the application and hence its can confuse the user (like me, if not aware of that).

This is only a issue on iPad and iOS 7. Property the arrow could just been changed to a button if iOS 7 and iPad is detected.
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« Reply #3 on: April 24, 2014, 07:46:07 AM »

It does tell you that in the help and upon your first launch.

I don't have a problem at all. If I swipe up, I get the menu and not the ios function. It shows a tab that I can pull up if wished, but allows the application to take precidence.

In the first release of ios7 (or final beta) this was a problem as the ios7 function activated at the same time as the winsol one. Thankfully this was fixed as it would cause havok with gem swapping games and the like.
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spacefractal
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« Reply #4 on: April 26, 2014, 10:16:17 PM »

Its still two slide, that does same thing, which im really not liked, even its works. That why im liked the menu was on the left side as in iPhone version (and seen in the portrait mode, which could have done that way here). Here there is no confuction and no double function. But its do annoying when Apple overtook that slide really.

Also im do notiched the menu does not allways pull up when there is a card under that. Its could been that issue im saw and thun required multiply slides?

But again, could just been a option. And in the end, its a quite very minor issue, not to been updated just for this thing.

im do still like the game and still cool :-D, and nice action game pack too. Im hope to see more games or see a complete new project, hehe.
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