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Author Topic: long time here  (Read 8671 times)
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spacefractal
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« Reply #30 on: July 16, 2014, 04:32:54 PM »

That code you gave me, seen to require the full Facebook SDK, which seen to been quite overkill, when you have a nice little social framework (Twitter from iOS5 and Facebook from iOS6). Since my games dosent support iOS4 (due StoreKit require iOS5+), then im would not have that issue.

This is guide is what im want, using the included iOS API:
http://www.appcoda.com/ios-programming-101-integrate-twitter-and-facebook-sharing-in-ios-6/

But just calling the object called without pressing a button first (but calling the object directly from a function). Howover the code you gave me would do diffensivt help me very much how objects works with the nice example, and pretty sure im can get the guide to work. That is the really most important thing.

Howover im do waiting for the graphics for the Spot Race (which will change name later).
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Lobo
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« Reply #31 on: August 01, 2014, 04:51:13 PM »

And he has not popped in here for 21 months.

Lord, I was here like..a month ago, what a lie tsk,tsk.  Lips Sealed
An..yway...congrats on your latest development, I mean yer daughter not the games, all the best and mucho health. But, seriously, take it easy ol' man, I could have sworn that I've congratulated you on your previous child just..six weeks ago?  Wink
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Flash
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« Reply #32 on: August 02, 2014, 08:20:25 AM »

Good morning Lobo.

Nice to see you here. How's things your end?

My little girl is getting ready for her first birthday now. How time flies. Smiley
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« Reply #33 on: August 02, 2014, 05:36:26 PM »

Good morning. Smiley
Right, time to get some coffee and see what's happening about here, some mysterious stuff I can tell.
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Flash
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« Reply #34 on: August 02, 2014, 06:45:27 PM »

I wish,

it's 'sadly' all rather uneventful of late.
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Lobo
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« Reply #35 on: August 02, 2014, 07:06:53 PM »

Untrueth you spoketh, I see all sorta stuff, kiwamima something, greedy mouse, pink motorcycle, balders (gate?), three Horace games, sheesh...you guys were busy!
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spacefractal
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« Reply #36 on: August 03, 2014, 06:22:58 PM »

nice to see you again, Lobo.

Yes im created Karma Miwa (not Kiwmina), which is a iOS/Android game im created recently. So yes time flies.
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Lobo
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« Reply #37 on: August 03, 2014, 06:25:48 PM »

Nice to see you about as well.
Ye, I see you're busy too, cool looking that Karma Miwa, colors and all, will try it soon.  Wink
Also..time doesn't fly, that's just silly. People do.
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Sokurah
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« Reply #38 on: August 03, 2014, 07:26:38 PM »

Also..time doesn't fly, that's just silly. People do.

Usually it's just falling out of airplanes and off buildings too, though. Smiley
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Lobo
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« Reply #39 on: August 03, 2014, 08:07:12 PM »

True. Also you can fly after a gallon of kraft beer, scientifically proved. Consequently, you can speak several dead languages, Turbo Pascal included.
Or Turbo Tape. Smiley
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« Reply #40 on: August 03, 2014, 08:31:36 PM »

Hey, don't insult my mother-tongue.
...or my mothers tongue for that matter. Smiley
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Lobo
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« Reply #41 on: August 03, 2014, 08:44:02 PM »

Heey, no..I respect the Turbo Tape, the language of speedy loading. Tongue
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spacefractal
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« Reply #42 on: August 04, 2014, 04:47:39 PM »

Did you do something special games, Lobo? or just hang out with something different?

Look like im have few bugs to fix (sign is suddent missing in Greedy Mouse when low resolution is used, but its a small one). In Karma Miwa, the right blinking arrow cant your touch it, when its not shown. Opps  Smiley.

Yes, Karma Miwa was fun to create and is now started on something simple and different.
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Lobo
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« Reply #43 on: August 04, 2014, 06:58:00 PM »

Nothing really, except with smealum I did the portal like on DS (called Aperture Science DS, see- http://smealum.net/ASDS/ ).
I cannot even remember how did that go, it seems like it was 35.000 years ago, oddly.

Anyway, now that I'm here...'Take me to your Leader!'
Smiley
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