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Author Topic: TDG Development Diary  (Read 115533 times)
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sverx
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« Reply #420 on: December 29, 2009, 06:59:58 AM »

sverx: Flash and I had a chat a while back and both agreed to give you access to the team area (Lobo and SF had already made it clear they felt the same way).

 Shocked Shocked Shocked WOW! Smiley Smiley Smiley Smiley Smiley

While we are not in need of another coder right now we wanted you to be able to follow our progress and be a part of the development process. We may end up expanding into something bigger later down the track so who knows what the future holds? Anyway I'm sure we will all benefit from your input and hope you get something out of it aswell Smiley

And I'm very happy to have a chance to learn more! Smiley Thanks! Cheesy

(oh, wait, it's not April 1st, uh?)


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headkaze
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« Reply #421 on: December 31, 2009, 01:34:10 PM »

Nice to hear things like this Smiley

http://www.gonintendo.com/viewstory.php?id=108733

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This is a pretty awesome remake. It's a shame to see that it's not an official port. You think quality work like this might get the attention of the license-holders in order to work a deal.
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sverx
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« Reply #422 on: December 31, 2009, 01:46:13 PM »

I guess you missed this post of mine... Wink

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headkaze
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« Reply #423 on: December 31, 2009, 01:51:54 PM »

I guess you missed this post of mine... Wink

Oops missed that!
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Flash
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« Reply #424 on: February 28, 2010, 11:09:41 PM »

A nice post,

http://funeffect.com/wp/2009/12/homebrew-ds-remake-for-c64s-the-detective-game/
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Coding for the love of it!
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