MMLL bug list was not for sound problems in Warhawk, so I think it should been here for more ontypic issue:
THe main issue is the main tune stutter when you start on level 2 and not on level 1, which I guess its not a file fragment problem, but it could still been a tecnical issue on that card?
So I think there is some problem with releasing, so the tune countinue play where it not should do that or such?
I could do XM versions, but none of the songs created here was created with XM in mind.....
On Gbadev.org homepage' forum there is a mp3 player
as well, but can that been used for assemply game like this? then I can create a mono and a stereo version in 96kb bitrate. I would like to use 128kb.
Howover there is no hurry and can wait after MM and TDG releases. This is just my options, since warhawk was meant to been used streamed music and both other games was meant to been used XM's.