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Author Topic: Hardest/most irritating level  (Read 10402 times)
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Zzaped!
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« on: January 26, 2010, 10:55:31 AM »

What do players think is the hardest  Cry or most irritating Angry level?
I would go for "We Don't Need Roads" so far (six still to clear, only four of those opened, so this might be premature). Probably not the hardest but it took a little time to recognise just how horrid repeatedly hearing the opening chords could be (nicely done Mr. Fractal).
Guess Roads is based on Back to the Future, but that sprite bobbing up and down in the centre doesn't look like Michael J. Fox, is it Mr. Fractal without the goggles?
 Undecided
« Last Edit: January 26, 2010, 10:56:16 AM by Zzaped! » Logged
Flash
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« Reply #1 on: January 26, 2010, 11:19:47 AM »

The character in the centre is Biff.

That is a hard level, though I find 'I had a hunch' to be quite a tricky one, it is the 9th WillyWood level.
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spacefractal
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« Reply #2 on: January 26, 2010, 11:31:11 AM »

I designed two levels for the game: Terminator and Back to the Future in WillyWood section.

I only used few tries to complete Back to the Future first time I remember, and I think the Terminator is harder Cheesy (why its on later stage). I remember Back to The Future theme did not fit the game and dedicated to do a Power of Love instead when I created the music.

One of the hardest levels for me is howover Wares House in the bonus levels section (due its a time bonus level Cheesy). The easiest is the Horace level (but really like the late changes).

Even the very first level can been tricky at start, until you find out you can stop on the house roof, so the top witch can past.... Then its became a pretty easy level.
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Zzaped!
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« Reply #3 on: January 26, 2010, 11:58:41 AM »

Nice levels spacefractal, and nice sounds, I've shown it to a few friends and made them listen a bit, they like/love the sound and vis. style but haven't found one who'll really try to play it yet (not Mario, oh no too hard) my fave (probably) for sounds is Hunch where I am stuck now, also esp. like sound on some of the levels where it's more abstract.
For me 'Don't Need Roads' was harder than the Terminator one, Power of Love chords and evil sneakers were also great irritants.
Agree on Wareshouse, it is a bugger.
Flash: Biff makes sense but hard to recognise without his body, Hunch is tricky and probably the hardest so far but nearly there (just got to get back from the top bat).
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spacefractal
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« Reply #4 on: January 26, 2010, 12:26:19 PM »

don't use the top convolve to move right, when you get the top left key. Its easier to grab the key like the same way in the "AirLock" level. Instead use the middle convolve that move left, which you still can move Willy right as long hold right down.. Fall down to chruncing block and then jump to the other chrunching block around top right bat and get the third key....

The only thing to known about this rute, don't let these 2 chruncing blocks disappear, because you need to use them when you need to move back to below exit after third getting the top right key.....

Yes its a really tricky level, but is completable.

PS. even Wareshouse is bugger, its a nice level to been included.

PPS. Thanks for the comment for the music.
« Last Edit: January 26, 2010, 12:49:55 PM by spacefractal » Logged

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Zzaped!
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« Reply #5 on: January 27, 2010, 01:59:28 PM »

Finished everything but Christmas now, so for me either Christmas or We Don't Need Roads was most irritating, I Had a Hunch was hardest.
No help please spacefractal, I already got past the bits you seemed to mention, only had the last bat on Hunch to get past last night. I might have to ask for Christmas though.
The Warehouse is pretty wild but once you work out the path there are still lots of hard places for timing, takes a lot of tries but not one of the hardest, think it took about 15 or 20 minutes to get through after working out how to get from the leftmost block to the next block right.
« Last Edit: January 28, 2010, 12:48:01 PM by Zzaped! » Logged
spacefractal
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« Reply #6 on: January 27, 2010, 02:47:25 PM »

The Christmas one should been really easy when done correct. I failed it first place, when first doing correct, there was no problems at all.
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Zzaped!
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« Reply #7 on: January 28, 2010, 12:52:34 PM »

Will give it a bit longer but on Christmas there's one key I just can't see how to get and get back from in one direction, or just get from the other.  Thought Snoopy's kennel might have been a secret switch, but ...
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spacefractal
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« Reply #8 on: January 28, 2010, 02:27:05 PM »

its the final key on the top right screen? That one should been the final key, so he glide and then fall to exist..... so you need to go back to "start" position when you have taken the bottom key, go to the other side and get that last key. It "cheated" me too, but when Flash wrote about it, then it was not really hard.

Personly its a bit hard, but its also really a fun level when doing correctly. The level got few change when I first saw it under testing, so it got more perfect.
« Last Edit: January 28, 2010, 02:35:28 PM by spacefractal » Logged

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« Reply #9 on: February 01, 2010, 02:35:44 PM »

[...] I find 'I had a hunch' to be quite a tricky one, it is the 9th WillyWood level.

Lol, funny that when I designed it and I wrote you "it seems to me it's way too hard!" you answered something like "Are you kidding? It's one of the easier!" Smiley I've got your e-mail somewhere if you need a proof Wink

I also found the "We don't need roads" level very hard and also quite frustrating. Good work SF Tongue



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Flash
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« Reply #10 on: February 01, 2010, 02:49:52 PM »

Did I?

ah, but that was before the extra key that gets hidden by the lift! Ha (saved myself)

it is also one of my faves though!
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Zzaped!
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« Reply #11 on: February 02, 2010, 08:17:03 AM »

I agree (with both)!
Still stuck on Christmas (no help yet please) so for me it's been the hardest level, even if spacefractal says it shouldn't be (but probably still easier than Hunch once it's worked out, more infectious graphics and sound on Hunch give more of a push).

Got bored trying to get through Christmas this morning, and don't want to reply to myself on the bugs thread, so will say here that I did replicate the phantom Willy bug after that, started from 'Home at Last', think it was the second run through, he appeared in 'End of the World' on the invisible platform just below the right end of the lower mid-length solid platform to the left of the cluster of five tiny platforms near the goal, again facing left: the Bermuda triangle of Manic Miner LL.
« Last Edit: February 02, 2010, 08:55:32 AM by Zzaped! » Logged
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« Reply #12 on: February 02, 2010, 09:11:40 AM »

This ghost-of-willy, does he only appear when you start the game from the title screen, or does it happen when you clear a level in the main game?
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Zzaped!
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« Reply #13 on: February 02, 2010, 11:11:46 AM »

Getting too off topic, so replied in bug reports.
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Zzaped!
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« Reply #14 on: February 06, 2010, 11:34:30 AM »

Spacefractal was right, Christmas is relatively easy once you get through it. Difficulty was probably more from playing it just after the sales push bombardment than anything else.

So I stick with Hunch as most difficult and Roads as most frustrating.
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sunasa
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« Reply #15 on: March 06, 2010, 05:51:33 AM »

Im stuck in "dont need roads" I rally dont know want to do.
once i have all the keys, i cant go anywhere. there is nothing with the light, to go in and pass the next level.
Does somebody know what where we have to go once we have all the keys?

THANK YOU!!!
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Flash
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« Reply #16 on: March 06, 2010, 06:43:04 AM »

The car door will be open on the top of the building,

Nip in there Wink
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sunasa
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« Reply #17 on: March 09, 2010, 12:22:38 PM »

Thank you!!!
and what about the 10th. the one in the pool. once i have all the keys, I see something happen in the pool, but im  in able to down to the pool. The last key i take, is the one which is up...
After that, i dont know where to go, I assume I need to go to the pool, but i dont know how.

thanks

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Flash
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« Reply #18 on: March 09, 2010, 12:47:09 PM »

All you need to do is fall into the pool (like the scene in Rocky Horror) once you have all the keys. There is a place you can fall from (height does not matter).
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« Reply #19 on: March 09, 2010, 01:08:44 PM »

like the scene in Rocky Horror

Uhm... I've got to watch it again one of these days... :|

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sunasa
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« Reply #20 on: March 09, 2010, 01:12:38 PM »

I tried that several times, and I still keep dyang. Is there any specific place I have to be to fall into the pool??
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« Reply #21 on: March 09, 2010, 01:58:50 PM »

Here I believe (if memory serves me) without letting the top platform crumble so you fall too soon.


* WW 10.jpg (44.98 KB, 256x192 - viewed 447 times.)
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sunasa
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« Reply #22 on: March 09, 2010, 02:49:20 PM »

thanks!!!!

One more question. this is the last level? I cant unblock any other "game mode", and I read that there were more levels to unblock....
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Zzaped!
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« Reply #23 on: March 10, 2010, 11:39:35 AM »

I tried that several times, and I still keep dyang. Is there any specific place I have to be to fall into the pool??
If you really played through the whole thing it is hard to see how you needed to ask that question.

One more question. this is the last level? I cant unblock any other "game mode", and I read that there were more levels to unblock....

Key sequence for a different mode once you finish "Do You Know How to Madison". All of the "Play Special" levels, if you haven't done them.

What did you think were the hardest or most irritating so far?

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Flash
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« Reply #24 on: March 10, 2010, 11:51:22 AM »

thanks!!!!

One more question. this is the last level? I cant unblock any other "game mode", and I read that there were more levels to unblock....

There are 20 bonus levels that can be unlocked. These are signified by a rossette image against the level number on the title screen or by the level text during play.

On these levels, there is a secret spot that you need to find.

One the Lost Levels Airlock level, it is under the platform on the bottom left of the level, just walk there and you will see it unlocked.
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Zzaped!
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« Reply #25 on: March 10, 2010, 11:56:53 AM »

Can't believe anyone would have got to level ten of Willywood without finding a few on the menu at least.
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sunasa
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« Reply #26 on: March 10, 2010, 12:24:05 PM »

Thank you for your help!
So far, the hardest one for me is the level 8 in williwood, although I also find tricky the last one, the level 10.
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Zzaped!
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« Reply #27 on: March 12, 2010, 01:08:29 PM »

Spacefractal will be pleased at your nominating WW 8 as hardest. Most irritating level?
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spacefractal
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« Reply #28 on: March 12, 2010, 02:45:46 PM »

he he :-D.

The level can been very hard, but can been easier due there is a trick to deal with the middle right key (middle right convolver):
 - Jump around just after you got the key, so he hit the top right platform on his head. Willy would now fall down and turn left (due you switched it).
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sunasa
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« Reply #29 on: March 15, 2010, 12:38:12 AM »

Hi! I have a question about unlocking the levels.
I already unlock all levels with the signal, and now, when I change the mode play, to rocky or chirstmas or any other mode, Im again in the same levels, same modes as usual.

The fist time, whwn I choose "rocky" in level one, it came a different one. But now its again the same.
I also realize that there are two game modes that also has the pink signal. Those modes also have something to unlock? If so, do I have to unlock all levels, besides the ones that I already unlocked..

Thank you again for your help, and sorry for any inconvenience!! Smiley
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