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Author Topic: Jungool 1.0 Released!  (Read 16063 times)
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headkaze
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« on: March 01, 2011, 05:55:35 AM »

We are proud to present JUNGOOL for iPhone, iPod and iPad.

<a href="http://www.youtube.com/watch?v=740AS8uZDXw" target="_blank">http://www.youtube.com/watch?v=740AS8uZDXw</a>

For more info visit Jungool.com or to buy a copy search for "Jungool" on the App Store or visit these direct links:

Jungool (United States App Store)
Jungool (Great Britain App Store)
Jungool (Australian App Store)
« Last Edit: March 02, 2011, 12:46:14 AM by Flash » Logged
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« Reply #1 on: March 01, 2011, 12:16:23 PM »

Wow Smiley I just wish somebody now send me an iPhone to play Jungool... Wink

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« Reply #2 on: March 01, 2011, 08:08:12 PM »

Yeha, it's finally out. Congratulations everyone and let's get some of them promo codes. Tongue

Sverx honey, even ipodtouch works and since Jungool supports everything from 3.0 onward, the used ones 1st/2nd gen must be like ... $5.

Also, women needed for promotion, men are not good in selling games.
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« Reply #3 on: March 02, 2011, 01:16:46 PM »

Lobo dear, this is probably true for US but here unfortunately isn't so. I gave a look on ebay too, I could probably get one from US (1st gen. touch) for some 40-50 $, plus some 25$ for s/h. Don't know if it's worth, though. I'll ask friends if somebody has an old one to sell for few euros Smiley
« Last Edit: March 02, 2011, 01:17:09 PM by sverx » Logged
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« Reply #4 on: March 02, 2011, 01:26:13 PM »

Sverx, sweetcakes..that's still cheap. Wink
How much are they in Italy anyway? You can get on US ebay 2G iphone for around $100 meaning ipodtouch 1st/2nd should be even less.
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« Reply #5 on: March 02, 2011, 01:32:39 PM »

Lobo, -I'm lacking adequate word-, on the Italian eBay they are well over 100 Euros, unfortunately.
I've got to find some friend who just want to throw away old stuff he's got home Wink
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« Reply #6 on: March 02, 2011, 01:45:14 PM »

Lobo, -I'm lacking adequate word-, on the Italian eBay they are well over 100 Euros, unfortunately.
I've got to find some friend who just want to throw away old stuff he's got home Wink


The word is 'Honeychumps', yes sweetpie that Italian ebay molto suxone assone, eh? Tongue
If we get filthy rich, gonna buy you a Gucci one with gold piggies embossed on the side.
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sverx
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« Reply #7 on: March 02, 2011, 01:49:54 PM »

That word isn't even on WordReference.com!!! LOL!
I wish you filthy richness, please anyway don't send anything with Gucci logo on it, I've got a wife. Cheesy Cheesy Cheesy

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« Reply #8 on: March 02, 2011, 01:52:20 PM »

It is on mine baby! Screw the wordreference. Smiley

Hmm...how about..Prada? Embossed ipoud Prada gold plated, 5 inch nickel horse shoe bottom with alarm and GPS integrated?
That will do.
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« Reply #9 on: March 02, 2011, 01:56:35 PM »

I bet she might have heard of Prada before Wink LOL Smiley

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« Reply #10 on: March 04, 2011, 12:26:33 PM »

Serious congrats to the team. Kiss

Looks very nice.

Still don't have an iPodperson device, not in a big hurry either for reasons other than being a contrary bastard, although Jungool makes the idea look more tempting than anything else I've seen. Smiley

Am curious about a couple of details, what is the control system (tilt, on-screen controls, or something else)?

How big is the binary (if it really is a binary, or are they all just some kind of super JVM bytecode type thing)?

« Last Edit: March 04, 2011, 12:27:41 PM by Zzaped! » Logged
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« Reply #11 on: March 04, 2011, 01:55:04 PM »

Virtual gamepad as default controls, but have a alternativt 3 point controls (due mouse under dev cant use multitouch and hence still in the game).

The binary and its content went around 131mb.
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« Reply #12 on: March 04, 2011, 03:57:13 PM »

131 millibits? Now that is tiny for so much action.

Can't resist lamely repeating that one, but srsrly, a bit surprised that iOS files are so big, I know enough to know that this team writes efficient code.
« Last Edit: March 04, 2011, 04:03:13 PM by Zzaped! » Logged
Flash
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« Reply #13 on: March 04, 2011, 04:02:48 PM »

Code is one thing, but we have a lot of graphics, music, and sfx, and these all take a lot of space.

As far as size of the games goes, this is a medium sized game really, there is a lot bigger than this.
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« Reply #14 on: March 04, 2011, 04:05:08 PM »

Rage is the biggest game I have, and is little over 1GB when installed (That is one of the big game). Its only have 3 levels, but awesome graphics.

With that game in mind, 140MB is very pretty normal for this kind of game and should not been trouble to download it. Since the game is over 20MB, this mean you need Wifi or iTunes to download the game, its cant been downloaded directly from a carrier.

The game did not use bg tiles at all, which is why it have that size.

PS. I have seen FlyTest files insize zip, which could save another 200kb, but no real big. hehe.
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« Reply #15 on: March 04, 2011, 09:06:57 PM »

Flytest was left in for testing things - a blank canvas Wink

(who knows what may happen later?)
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« Reply #16 on: March 21, 2011, 09:07:08 AM »

Wow guys this is top stuff. Congrats and remember me when you're all millionaires LOL

ToaD
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Flash
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« Reply #17 on: March 21, 2011, 10:12:23 AM »

Thanks blossom.
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« Reply #18 on: March 22, 2011, 09:38:52 AM »

Found these concrete wonders by a brilliant but nameless council sculptor in a tiny park on the night of Fri. before last. Was struck at the time by a certain family resemblance to the Jungool 'sprites' (guess they are not handled by h/w so not really sprites?).

... kind of like distant cousins, different axis, but there is a certain facial resemblance IMHO. Wink


* like_jungool.JPG (30.5 KB, 494x571 - viewed 300 times.)

* like_jungoolII.JPG (32.67 KB, 464x677 - viewed 278 times.)
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« Reply #19 on: March 22, 2011, 10:08:22 AM »

Lol. Totem rondo in sculpture. Smiley
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